Utopian and science-fiction constructions at “Anime Architecture” exhibition at Tchoban Foundation

The new temporary exhibition at the Museum of Architectural Drawing in Berlin shows original drawings from renowned Japanese animation films. The show focuses on a selection of superb renderings of urban architecture made for the screen.

 

Concept design for Ghost in the Shell 2: Innocence (2004) Pencil on paper, 176 × 250 mm Illustrator: Takashi Watabe Copyright: © 2004 Shirow Masamune / KODANSHA · IG, ITNDDTD

Concept design for Ghost in the Shell 2: Innocence (2004) Pencil on paper, 176 × 250 mm Illustrator: Takashi Watabe Copyright: © 2004 Shirow Masamune / KODANSHA · IG, ITNDDTD

 

In drawings for the films Patlabor (1989), Ghost in the Shell (1995) and Ghost in the Shell 2 – Innocence (2004), the megalopolis skyline is seen to be crushing in on what remains of traditional wooden housing. Industrial sites with endless labyrinths of cables and piping and utopian science-fiction constructions form backdrops for the dynamic film plots. Since the films Akira (1988) and Ghost in the Shell (1995), Japanese anime has secured its place in international pop culture, attracting a growing public in Europe. (more…)