The artists understood early on the transformative power of play, and began integrating it into their works for various purposes – escaping reality, social construction and transformation, subversion or as a criticism of game and play mechanisms themselves.
11 September, 2019 – 19 February, 2020
MAAT Museum of Architecture, Art and Technology
Av. Brasília, Central Tejo 300-598 Lisboa
Much of Downey’s work focuses on the interplay of rules (laws of behaviour, laws of nature) and our behaviour towards them. It’s like Establishment v Downey – expect that as soon as we see his artworks, we’re baptised into his way of thinking too. When urban regulations are put in place, it’s as a means of controlling behaviour, usually claimed to be with our best interests in mind – although this is sometimes a questionable motivation and one that Downey puts to the test.
The Pixel Hunt, Pippin Barr, Aram Bartholl, /////////fur//// art entertainment interface, Gabriel Orozco, Priscila Fernandes, !Mediengruppe Bitnik, Mary Flanagan, Harun Farocki, Molleindustria, Bill Viola and USC Game Innovation Lab, Samuel Bianchini, Eva and Franco Mattes, Lucas Pope, Joseph DeLappe, Brent Watanabe, Filipe Vilas-Boas, Shimabuku, Auriea Harvey & Michaël Samyn, Tale of Tales, David Shrigley, André Gonçalves, Isamu Noguchi, Ana Vieira, Miltos Manetas, David OReilly, Brad Downey, Dunne & Raby with Michael Anastassiades, Os Espacialistas, CADA.